DravenklovaA horror game set in 1843 Albania with generated levels and a story that takes advantage of the games permadeath. You are trying to escape from a castle where a grave medical mistake has happened.
We originaly made this as a school project using Unity. Me, Emanuel, Jennie and Daniel then decided to remake the game using Unreal Engine during the summer where we recruted other students in areas we lacked. During this project i created the crossbow, lamp and the player characters arms meshes seen below. (Not the textures, animations or any 2d concepts). I also took part in the design process. Visit: http://www.dravenklova.com/ |
Dev team
Erik Grönlund - 3D artist, Design
Emanuel Strömgren - Lead Designer, implementation programming
Jennie Sörensen - Project lead, Game Writer
Daniel Samuelsson - Programmer
Jenny Söderberg - Lead Programmer
Linnea Linström - 2D artist
Stefan Sjöberg - Sound and music
Viktor Ljungdahl - Animator
Andreas Fogelkvist - 3D artist
Erik Grönlund - 3D artist, Design
Emanuel Strömgren - Lead Designer, implementation programming
Jennie Sörensen - Project lead, Game Writer
Daniel Samuelsson - Programmer
Jenny Söderberg - Lead Programmer
Linnea Linström - 2D artist
Stefan Sjöberg - Sound and music
Viktor Ljungdahl - Animator
Andreas Fogelkvist - 3D artist